TrackEye 5.8 
# 23852: Fixed a problem with the frame frequency not being read from CIH-files when opening a WMV-file.
# 24021: Fixed missing support for monochrome VDAT files.
# 24040: Fixed a crash that occurred when starting TrackEye in a configuration which included Camera Control, on computers with wi-fi, but with no internet connection.
# 24041: Fixed an issue where a renamed DIC slave tracking point lost its connected DIC tracking point if the connected point was renamed.
# 24044: Fixed a problem where a 3D model could become invisible when a 3D target PoI was created.
# 24046: Fixed an issue where one 3D model visualizer could become invisible in 3D diagrams if 3 or more 3D models were added.
# 24047: Fixed an issue where, if several 3D models had been tracked, the naming convention would be different for one of them.
# 24048: Fixed a crash in the TrackEye Viewer that could occur when right-clicking on a 3D model or DIC-field in a 3D diagram.
# 24049: Fixed the issue with the Zoom tool not working for 2D diagrams in the TrackEye Viewer.
# 24050: Fixed an issue with the test presentation name text field being empty when creating a new TrackEye Viewer.
# 24151: Fixed an issue with long startup times.
# 24052: Fixed an odd case where two 3D models could not be displayed in the same 3D diagram.
# 24055: Fixed a crash that occurred when a stick figure was added, for a 3D model, from the stick figure menu in a 3D diagram.
# 24057: Fixed a crash that could occur when loading an MDS.
# 24058: Fixed a crash that could occur when dragging and dropping a stick figure entry onto the Z-axis entry in the 3D diagram setup.
# 24060: Fixed an issue where a 3D target PoI was listed, but not selectable, in the Model Distance window.
# 24061: Fixed an issue where a 3D target PoI could not be used together with Model Distance.
# 24065: Fixed a crash that could occur when updating a 3D target model in a 2D tracking node.
# 24070: Fixed a problem where the archive window would always be in front of any session windows.
# 24089: Fixed a crash that occurred when renaming a point generator.
# 24141: Fixed a crash that could occur when trying to load heavy textures in the target editor.
# 24148: Fixed a problem with Text Diagram headers not being displayed.
# 24161: Fixed an odd issue with a jump in the 3D solution for the z-coordinate.
# 24182: Fixed an issue where the back projection would be incorrectly displayed, after having created a 3D target PoI, until reopening the session.
# 24183: Fixed an issue where the 2D diagram did not obey the angle range setting.